Be Internet Awesome with Interland

Google has yet again created a way to be “Internet awesome” with their new campaign to teach students digital citizenship. The site offers students a gamified way to practice basic digital citizenship skills. Skils and topics of focus include responsible communication, scams and phishing, password creation (for multiple sites), online kindness, and alerting adults to questionable online encounters.

Below is the Google preview of Interland:

For educators, there is also a resource tab offering a complete teacher’s guide to this program. It includes lesson activities and ISTE standards that correlate with each topic.

Even if you don’t choose to play the game, the lessons in the guide provide some great talking points and activities to promote digital citizenship amongst students.


10 Replies to “Be Internet Awesome with Interland”

  1. I. LOVE. THIS!!!

    I may have to play this myself. But how wonderful to have something that, based on the above video, seems to be engaging yet teaches kids about digital citizenship. I will most definitely be checking this out and saving for future reference.

    Have you played it/used it? What are your thoughts?

    1. I haven’t played much with it yet, but I must say it is super appealing. I’d definitely play myself before using with a class. Games are a great way to engage students with any material, so I an glad to see this option.

      I really like the teacher guide for ideas on integrating digital citizenship as they align with the ISTE standards.

  2. I think this looks for even for me! A lot of kids respond well to games and I think just opening up the door for discussion on cyber safety is great because I know a lot of students are in danger when it comes to online usage. Is it a free program or does your school need a subscription?

    1. Gamification is like a wonderful teaching “rabbit hole” we don’t mind the kids going down. Sadly, sometimes students are more receptive to digital messages than conversations about these topics. Our county’s DA spot with our kids about digital safety and gave examples of recent cases. I was blown away by how some kids reacted afterwords as if it would/could never happen to them. We all need to be diligent in teaching these skills across the curriculum.

  3. Huge fan of this! I have completed all of the levels and can truly say that I am now “internet awesome” (even got a cool new password that is really tough from out of the game). This goes back to the whole “digital citizenship” thing. Funny, while I was talking with folks at the Google booth at ISTE about this, many teachers were questioning the “digital” part of the citizenship and shouldn’t this just be citizenship since is it now just a part of all kids daily life. Made me at least stop and think.

    Anyway, I really enjoyed playing the games and feel like they reinforced many good things. I am going to require my freshman education major students to run through all of the levels as well just so they know what is out there and how things are changing. On a side note, I am really worried about many of the passwords that kids (we are talking college here) choose thinking they are really secure. The password sub-game is fun on its own. Nice post.

    1. I’m so jealous. I haven’t had time to finish through all the levels, but I bet it wouldn’t take me long. Games are addictive. As for “digital” being an adjective, I can see the extent to which they have had devices all of their lives; however, they are not the only students. I’d also counter that digital needs to stay as many students’ behaviors and friends are sometimes very different online than in person. It’s easy for some to forget the human aspect of social media and say things they would never dare say to someone’s face. I work with teenagers, so I’m basing some of my opinions from experiences working in the field. I do see how some may feel that citizenship is simple citizenship, but the differences in the environments definitely merit the adjective, I think.

      The password game was the most appealing to me, son am excited to play with it. You are right, though; so many “grown” users need this just as badly as the targeted kid demographic.

  4. This post could not be more perfectly timed for me! Thanks so much for sharing. I am working on some ideas to promote digital citizenship in our schools, and I have to present them this week. I am so excited to check this site out further!

    1. I’m so glad this post was so timely for you! That’s the whole goal behind my blog: to share with others the cool tools for EdTech. I hope your presentation goes well!

  5. Thank you for sharing this cool resource you have found! I love that it is a game. Easy buy in for students to engage on and easy to extend classroom conversations. Great timing too! I now need to see how I will fit this in my curriculum map because developing digital citizenship skills are a high priority of my list.

    1. Yes, the gaming aspect is really appealing to kids, even the bigger ones. I’ve started, and I like it as an adult. It is great to hear that it could be a potential way to add digital citizenship skills to your curriculum. Good luck in the next school year!

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